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Pearl Rain Tech Coat - VRChat Men's Clothing / CP8

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説明

◆ Pearl Rain ◆

Creator: Yosohuta (四拾弐)

A techwear-style raincoat outfit.

Note:

This product is a clothing model for avatars. It does not include avatar body data.

Due to the nature of digital downloads, returns and refunds are not possible. Please read and agree to the product description and terms of use before purchasing.

◆ Item Overview ● Contents

Unitypackage

FBX

Textures

PSD file for customization

ReadMe.txt (this document)

● Shader Used

liltoon https://lilxyzw.booth.pm/items/3087170

● Required Asset

Modular Avatar https://modular-avatar.nadena.dev/ja/docs/intro

● Model Data

Total polygons: 37,976

Coat: 26,522 polygons

Bottom: 5,950 polygons

Boots: 5,504 polygons

Meshes: 3

Materials: 2

Import folder path: Assets > MetaverseCreators_CP > yosohuta > PearlRain

◆ Supported Avatars

Minase – VRChat Avatar #Minase3D https://booth.pm/ja/items/4013951

Komano – Original 3D Model https://booth.pm/ja/items/5260363

Kuuta – Original 3D Model #Kuuta3D https://booth.pm/ja/items/4897493

Company Slave Turanari-san (Tinmeshitei Common Body) https://booth.pm/ja/items/5498540

Bokusei (PlusHead Body) https://booth.pm/ja/items/5727810

Hyakko – by Niyami https://booth.pm/ja/items/6328134

Adenophora – Original 3D Model https://yosohuta.booth.pm/items/6731806

Note: When dressing the avatar, use the blend shape that hides the base body.

◆ Installation Instructions

Set up the latest version of the VRC SDK in VCC.

Install the required assets (liltoon, Modular Avatar) in VCC.

Import the latest version of your avatar’s package.

Import this outfit’s package.

Drag and drop your avatar (or a prefab for customization/modification) into the Scene Hierarchy.

If necessary, hide or set to “Editor Only” any unwanted default clothing (such as default outfits or underwear).

Drag and drop OutfitName_AvatarName.Prefab directly under your avatar.

Upload your avatar from the VRC SDK.

Note: This outfit uses Modular Avatar’s “MA Shape Changer” feature. When you drag and drop the outfit under your avatar, it automatically activates the avatar’s shape keys—making the body slimmer or hiding overlapping mesh areas—so the outfit fits naturally without clipping.

If the “MA Shape Changer” component is unnecessary, you may delete or adjust it as desired.

For avatars using the +Head version: Depending on the avatar, the body mesh name may differ (this model’s mesh name is set as “PlusHead”), which may cause the component to malfunction. In that case, rename the mesh or manually adjust the shape keys.

If any part of the body becomes unintentionally thin after dressing, set the corresponding blend shape back to 0 and verify that the body displays correctly.

◆ Recoloring

You can swap materials from the Common > Material folder to use different color variations. You can also edit the included PSD file to create your own color versions.

◆ Terms of Use

https://drive.google.com/drive/folders/1qRMXoIxM1ZgacBPfwOigQRtXP1vCbNMn?usp=sharing

Please comply with the terms of the base avatar when using this product.

◆ Production Environment

Modeling: Blender Ver. 4.2.1 LTS

Texturing: Substance Painter, Photoshop

Setup: Unity Ver. 2022.3.22f1

VRChat SDK - Avatars Ver. 3.7.6 (VCC)

liltoon 1.9.0

ModularAvatar 1.12.5

◆ Credits

Creator: Yosohuta (四拾弐)

X (Twitter)

BOOTH

Support / Inquiries: https://discord.gg/bmw3PWE37M