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Onigiri Penguin - VRChat Avatar / CP1

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説明

OniGiri Penguin Creator: Takeru

Is it an onigiri? A penguin? Or maybe a 'Giri-Giri Penguin'?! This is a triangular penguin with the silhouette of an onigiri. It features a realistic onigiri look using a normal map for the rice and seaweed. We've even included versions with various fillings!

Please note: Due to the nature of this digital product, we do not accept returns or refunds. Please review and agree to the product description and terms of use before purchasing.

Item Overview Shiomusubi A simple salted rice ball penguin. The eyebrows are made of seaweed. A simplified clip/PSD file for modification is included. Performance is Excellent for both PC and Quest.

Onigiri This set includes the salted rice ball penguin, a seaweed-patterned onigiri penguin, and clip/PSD files for modification. It's perfect for those who want to create their own freeform onigiri designs with seaweed. Performance is Excellent for both PC and Quest.

Tenmusu, Umeboshi, Tarako, Shake This set includes the salted rice ball penguin, the seaweed-patterned onigiri penguin, and a variety of fillings. Clip/PSD files are included. The fillings are pre-configured with Modular Avatar so you can simply drag and drop them to attach them to the penguin's head. You can also mix and match them with other fillings! Performance is Good for PC and Medium for Quest (both become Excellent if the fillings are removed).

Full Set This package includes all of the above packs.

Contents Giripen_VariationName.Unitypackage

Modification PSD/clip files

ReadMe.txt (main text)

Shaders Used lilToon: https://lilxyzw.booth.pm/items/3087170

Required Assets Modular Avatar: https://modular-avatar.nadena.dev/ja/docs/intro

ADS Tools: https://drive.google.com/file/d/1tgRQH-1kTGuKLdA4vziKKQ-mNQ164ugQ/view

This tool allows the avatar to lip sync when using Avatar Dance Studio. When "DanceMode" is turned on in the EXMenu and the avatar steps onto the stage, the lip-sync will play.

Model Data Polygon Count: 7046 total polygons

Body: 4902 polygons

Ebiten: 748 polygons

Umeboshi: 768 polygons

Tarako: 320 polygons

Syake: 308 polygons

Mesh Count: 5

Material Count: 5

PB Component Count: 1 per filling

Import Folder Path: Assets > MetaverseCreators_CP > Takeru_Airgreen > GiriPen

Installation Guide Set up the latest version of the VRC SDK in VCC.

Install the necessary assets (lilToon, Modular Avatar, ADS Tools) via VCC.

Import this data package.

Drag and drop the avatar Prefab into the Scene Hierarchy.

If needed, drag and drop fillings like "Ebiten_mesh.Prefab" from the "Option" folder directly under the avatar.

Upload the avatar from the VRC SDK.

Color and Texture Modification You can modify the colors and patterns using the included clip/PSD files. Use your imagination to create your own unique and adorable penguin!

Texture Editing Tips: The clip/PSD files have a seaweed normal map as a separate layer. After drawing your desired seaweed pattern on the body, copy the pattern layer, move it below the seaweed layer, and clip it to create a normal map for the onigiri. Don't forget to create a gloss mask for the seaweed as well.

Terms of Use https://drive.google.com/drive/folders/1qRMXoIxM1ZgacBPfwOigQRtXP1vCbNMn?usp=sharing

Production Environment Modeling: Blender Ver3.6.5

Textures: CLIP STUDIO PAINT

Setup: Unity Ver2022.3.22f1

VRChat SDK - Avatars Ver3.8.2 (VCC)

lilToon 1.10.3

ModularAvatar 1.13.0

Credits Creator: Takeru

https://www.airgreen.net/

https://airgreen.booth.pm/ (Personal BOOTH)

Support Inquiries: https://discord.gg/bmw3PWE37M