Spring Check Oversize Jacket Fullset - VRChat Men's Clothing/ CP5










説明
◆ Over Size Jacket ◆
Creator: Ritsushita Awa (Sora no Atelier)
Flavor Text
A light, oversized check jacket designed for spring. Also available in solid-color jacket and check-pattern pants variations.
Note:
This product is a clothing model for avatars. The base avatar data is not included.
Due to the nature of downloadable products, returns and refunds are not accepted. Please confirm and agree to the product description and Terms of Use before purchasing.
◆ Item Overview ● Contents
Ov_jacket_[AvatarName].Unitypackage
FBX file
Texture files
PSD file for editing
ReadMe.txt (this document)
Shader Used
liltoon https://lilxyzw.booth.pm/items/3087170
Required Asset
Modular Avatar https://modular-avatar.nadena.dev/ja/docs/intro
● Model Data
Total polygons: 24,667 ├ accessories: 840 ├ belt: 956 ├ jacket: 9,022 ├ pants: 3,880 ├ shirt: 4,993 └ shoes: 4,976
Meshes: 6
Materials: 2
PB Components: 6
VRC Constraints: 2
Import Folder: Assets > MetaverseCreators_CP > Empty-atelier > Ov_jacket
◆ Supported Avatars
Minase (for VRChat) #Minase3D https://booth.pm/ja/items/4013951
Komano (Original 3D Model) https://booth.pm/ja/items/5260363
Kuuta (Original 3D Model) #Kuuta3D https://booth.pm/ja/items/4897493
Tsuranari the Corporate Slave (Chinhan-tei shared body) https://booth.pm/ja/items/5498540
Bokusei (PlusHead Body) https://booth.pm/ja/items/5727810
Hyakko – by Niyami https://booth.pm/ja/items/6328134
When dressing the avatar, a shape key that hides the body (turning it stick-like) will be used.
◆ Installation Instructions
Set up the latest VRC SDK using VCC.
Install required assets (liltoon, Modular Avatar) via VCC.
Import the latest package of the avatar body.
Import this jacket package.
Drag and drop the avatar prefab (for outfit change or customization) into the Scene Hierarchy.
Hide or mark as “Editor Only” any unnecessary clothing (e.g., default outfit or underwear).
Drag and drop Ov_jacket_[AvatarName].Prefab directly under the avatar.
Upload the avatar using VRC SDK.
This outfit uses Modular Avatar features such as MA Shape Changer and MA Bone Proxy. When you drop the clothing prefab under the avatar, the shape key automatically activates, slimming the body or hiding parts of the mesh to prevent clipping. If you do not wish to use “MA Shape Changer,” feel free to delete or adjust it as desired.
Note for +Head avatars: If the mesh name of the avatar’s body differs from the one in this package (set to “PlusHead”), components may not function correctly. In that case, please rename the mesh or manually adjust the shape keys.
If parts of the body become unintentionally thin after dressing, reset the affected body shape keys to 0 and confirm the body displays correctly.
◆ Color Customization
In the Common > Material folder, replace the material with the desired color variation. You can also modify the included PSD or clip files to create your own colors.
Note: The topmost layer in the PSD is a black dummy layer used to reduce data size — please hide it when editing.
◆ Terms of Use
https://drive.google.com/drive/folders/1qRMXoIxM1ZgacBPfwOigQRtXP1vCbNMn?usp=sharing
Please follow the terms of the base avatar you are using.
◆ Production Environment
Modeling: Blender Ver. 3.6.1
Texturing: CLIP STUDIO PAINT
Setup: Unity Ver. 2022.3.22f1
VRChat SDK – Avatars Ver. 3.7.3 (VCC)
liltoon 1.8.5
Modular Avatar 1.11.1
◆ Credits
Creator: Ritsushita Awa
X (Twitter): @Aw_ritsushitA
BOOTH (Sora no Atelier): https://kara-no-atelier.booth.pm/
Support / Inquiries: Discord: https://discord.gg/bmw3PWE37M