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Silk Bloom Neo-Chinese Jacket Set - VRChat Women's Clothing / CP4

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説明

◆ Silk Bloom Jacket ◆

Creator: Inomoto Kazura

A China-tech inspired jacket set featuring a subtly floral patterned fabric and a checkered neck warmer. By swapping materials, you can easily change the outfit into your preferred colors.

⚠️ Notes:

This product is an avatar clothing model. The avatar body itself is not included.

Due to the nature of digital downloads, returns and refunds are not possible. Please review and agree to the product description and Terms of Use before purchasing.

◆ Item Overview

Contents

SilkBloomJacket_◯◯.Unitypackage (◯◯ = variation name)

PSD file for editing

ReadMe.txt (this document)

Shader Used

liltoon

Required Assets

Modular Avatar

Model Data

△ Polygon Count: Total 32,292   ├ Boots: 11,768   ├ Bottoms: 6,916   ├ Necklace: 4,294   ├ Neckwarmer: 888   └ Tops: 8,426

Mesh Count: 5

Material Count: 5

PB Components: 5

Import Folder Path Assets > MetaverseCreators_CP > INOMOTOHANTEN > SilkBloomJacket

◆ Supported Avatars

Original 3D Model “Shinano” https://ponderogen.booth.pm/items/6106863

Marycia – Original 3D Model #Marycia3D https://brn.booth.pm/items/6305948

Lapwing https://kujishift.booth.pm/items/4993931

Original 3D Model Lasyusha https://keenooshop.booth.pm/items/4825073

⚠️ Notes:

Uses shape keys to hide the avatar body (making it rod-like).

Does not support bust size adjustments or physics.

◆ Installation Steps

Set up the latest VRC SDK in VCC.

Install required assets (liltoon, Modular Avatar) via VCC.

Import the latest package of the target avatar.

Import this clothing package.

Drag and drop the avatar (or prefab for customization/wardrobe change if available) into the Scene Hierarchy.

Hide or set to Editor Only any unnecessary clothing (default outfits, underwear, etc.).

Drag and drop SilkBloomJacket_[AvatarName].Prefab under the avatar in the Hierarchy.

Upload the avatar via the VRChat SDK.

⚠️ This outfit uses the MA Shape Changer feature of Modular Avatar.

When placed under the avatar, the body’s shape keys are automatically toggled, slimming the body or hiding mesh parts to prevent clipping.

If you only wish to use part of the outfit, remove unnecessary MA Shape Changer settings from the parent object.

◆ Color Customization

Replace materials from Common > Material with your preferred variation.

You can also customize freely using the included PSD file.

◆ Terms of Use

Usage Policy

Please also comply with the terms of the base avatar model.

◆ Production Environment

Modeling: Blender Ver4.0.2

Texturing: Adobe Substance 3D Painter 9.1

Setup: Unity Ver2022.3.22f1   VRChat SDK - Avatars Ver3.7.6 (VCC)   liltoon Ver1.8.5   Modular Avatar Ver1.11.7

◆ Credits

Creator: Inomoto Kazura

Portfolio: https://inomotokazura.myportfolio.com/

BOOTH: https://inomotokazura.booth.pm/

Support / Inquiries https://discord.gg/bmw3PWE37M