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Core Eject & Pump Charge Shotgun

DarkoDaCatDarkoDaCat
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説明

A shotgun featuring 2 of its 3 variants, fully adapted for VRChat. Both variants include their own animations, particle effects, and sounds.

++ No Quest compatible ++

【Weapon Functionality】

Core Eject Shotgun:

  • Primary Fire: Standard shot
  • Alternate Fire: Launches an explosive core

Pump Charge Shotgun:

  • Primary Fire: Standard shot
  • Alternate Fire: Adds more pellets with each charge level. Overcharging will cause the weapon to explode when fired.

Both Shotguns:

  • Projectile Boost: Adds an explosive projectile to one of the fired pellets

【Controls】

  • Fist gesture to fire.
  • Peace sign gesture to activate alternate fire.

【Features】

  • Game-accurate shooting animations and particle effects.
  • Dynamic visual and audio feedback.
  • Particles with colliders and sub-emitters.
  • Sound included.
  • Easy installation via VRCFury or MA.

【Requirements】

  • Poiyomi Shaders ( https://github.com/poiyomi/PoiyomiToonShader )
  • VRCFury ( https://vrcfury.com/download/ )

or

  • liltoon ( https://lilxyzw.github.io/lilToon/ )
  • Modular Avatar ( https://modular-avatar.nadena.dev/ )

【Stats】

Tris model: 2k Materials: 13 (4 Model ; 9 Particles)

【Don't include】

  • The Mayu Avatar

【Installation】

  • Import the .unitypackage file
  • Go to the Shotgun Ultrakill > PREFAB folder
  • Open either the VRCFury or MA folder depending on what you use
  • Drag and drop the .prefab onto your avatar
  • Select the asset in the Hierarchy and adjust the shotgun’s size using the Inspector or Gizmos -In the Hierarchy, select "Hand_R Constraint" and position the shotgun in your avatar’s right hand -Once everything is adjusted to your liking, the avatar is ready to upload.

+++The .zip file includes a more detailed installation guide.+++

【Terms of Use】

  • Don't resell.
  • Don’t distribute.

【Credits】

  • The textures and models was made for: Hakita (Ultrakill's dev)
  • The particles and Logic of the weapon was made by me.