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SABLE RECURVE ✦ Modular Demon Horns | VRChat / Blender / FBX / GLB

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説明

✦ SABLE RECURVE ✦ Modular Demon Horns for VRChat & 3D Avatars

SABLE RECURVE is an original pair of premium backward-curving fantasy horns designed for humanoid avatars.

The set combines an elegant dark silhouette with metallic rings, custom geometric engravings and optional hanging chains, creating an accessory suitable for demon, gothic, fantasy, dark-anime and alternative avatar designs.

Designed with customization in mind, the horns, rings, chains and decorative elements are available as separate editable components.

━━━━━━━━━━━━━━━━━━━━━━ ✦ FEATURES ━━━━━━━━━━━━━━━━━━━━━━

• Original horn design • Left and right horns are independent • Elegant backward-curving silhouette • Dark satin horn finish • Custom geometric engraving • 8 removable metallic cuffs/rings • 2 optional hanging chains • Decorative chain pendants • Modular and Runtime versions • Editable Blender source included • FBX + GLB formats • 2K PBR texture set • Recolor mask included • Editable engraving height map • One shared material • Secondary-motion skeleton for the chains • Generic proportions for manual avatar fitting

━━━━━━━━━━━━━━━━━━━━━━ ✦ TECHNICAL DETAILS ━━━━━━━━━━━━━━━━━━━━━━

Complete accessory: • 11,452 triangles • 5,746 control vertices • 5,722 faces • 5,672 quad faces • 1 shared material • 18 editable objects • 12 bones • 10 weighted bones

Runtime version: • 4 mesh objects • Same geometry and material • Reduced mesh/rendering overhead

Approximate horn dimensions: • Height: 198 mm • Depth: 191 mm • Width: approx. 66–73 mm including accessories

The initial horn mounts are approximately 108 mm apart.

Manual resizing and positioning may be required depending on the avatar/head.

━━━━━━━━━━━━━━━━━━━━━━ ✦ CHAINS / PHYSBONES ━━━━━━━━━━━━━━━━━━━━━━

Both hanging chains include their own bone structure for secondary motion.

Left chain: • 10 links

Right chain: • 8 links

The chains are prepared with a weighted skeleton that can be configured with VRCPhysBone.

IMPORTANT: VRCPhysBone components are NOT preconfigured.

You must configure PhysBones manually in Unity according to your avatar and desired movement.

━━━━━━━━━━━━━━━━━━━━━━ ✦ INCLUDED FILES ━━━━━━━━━━━━━━━━━━━━━━

SOURCE

• Sable_Recurve_Horns.blend

Editable Blender 4.5.3 LTS source containing: • 18 editable objects • Rig • Packed textures • Render studio • Modular components

MODELS

• Sable_Recurve_Modular.fbx • Sable_Recurve_Runtime.fbx • Sable_Recurve_Modular.glb

TEXTURES — 2048 × 2048

• Base Color • Normal • Roughness • Metallic • Ambient Occlusion • ORM • Unity Metallic/Smoothness • Recolor Mask • Engraving Mask • 16-bit Height Map

DOCUMENTATION

Technical documentation and artist integration guide are included.

Preview images are also provided.

━━━━━━━━━━━━━━━━━━━━━━ ✦ CUSTOMIZATION ━━━━━━━━━━━━━━━━━━━━━━

The accessory was designed to be editable.

You can:

• Resize the horns • Change their position • Recolor the horn material • Recolor metallic elements • Modify accent colors • Remove individual rings • Remove the chains • Remove pendants • Edit the engraving • Modify the chain setup • Adapt the accessory to different humanoid avatars

The included recolor mask separates the main horn, metallic areas and accent details for easier customization.

━━━━━━━━━━━━━━━━━━━━━━ ✦ GEOMETRY ━━━━━━━━━━━━━━━━━━━━━━

The horn bodies use predominantly quad topology.

The subtle growth ridges are part of the physical geometry.

Fine geometric engravings are represented through normal-map relief rather than unnecessary dense geometry.

An editable 16-bit height map and engraving mask are included for artists who want to modify the engravings or convert them into additional geometry.

Geometry, normals, UV boundaries, duplicate faces, degenerate faces and skinning weights were checked during production.

FBX and GLB exports were also reimported and verified.

━━━━━━━━━━━━━━━━━━━━━━ ✦ VRCHAT / UNITY NOTICE ━━━━━━━━━━━━━━━━━━━━━━

This is a generic avatar accessory.

It is NOT fitted to one specific commercial avatar.

Manual fitting may be required in Blender or Unity.

For VRChat use, the included chain skeleton can be configured using VRCPhysBone.

VRChat SDK components, avatar menus, prefabs and automatic installation systems are NOT included.

Live Unity/VRChat avatar integration has not been included as part of the delivered package.

Compatibility with every avatar cannot be guaranteed because avatar proportions and setups vary.

━━━━━━━━━━━━━━━━━━━━━━ ✦ ORIGINAL ASSET ━━━━━━━━━━━━━━━━━━━━━━

SABLE RECURVE was created as an original accessory.

No third-party commercial avatar meshes, logos or external commercial textures are included in the asset.

━━━━━━━━━━━━━━━━━━━━━━

✦ SABLE RECURVE ✦

Dark elegance. Modular design. Built for customization.